Wand hits feed mana, parries refund it. This is what makes you unkillable and infinite — take it first.
Repeat wand hits +20%; 30% chance to double projectiles; kills heal the whole party within 15 m.
+5% wand damage/rank; max health = 2× Intelligence/rank; +1 Int every two Flame levels.
Poke at wand range → parry to refund mana → blink out when it closes → staff for the pack → kills heal the team, Water Aura ticks on its own.