Patch Notes → Shorts
Turn a game update into a thirty-second video people actually watch.
Get the playbook — $19A four-page PDF. Instant download, no account.
Most game-content creators run out of hours, not ideas. Every update is a content slot: people search “<game> patch notes” the day it drops, and almost nobody explains it well in half a minute.
What’s inside
- Why patch notes beat every other content source, and the two properties that make them work
- The five-beat episode anatomy that fits in 25–35 seconds
- The 2.5-words-per-second rule, with the maths
- Twelve hooks, including the three that keep outperforming the rest
- Shot-list and caption rules that stay readable on every platform
- A publishing checklist you can run in two minutes
- The three numbers worth measuring — and the one that turns views into property
- Five worked examples, each built from a real patch note
- The five mistakes that quietly kill retention
Who it’s for
- Creators making “what changed in X” videos
- Faceless accounts that need three to five clips a week
- Guide-site owners who want a video arm
What it isn’t
Not a course. Not an editing tutorial. No software included — this is the process: what to say, in what order, and why. Four pages, one evening, applied.
Written by the person behind Gridworks Guides — text-first, played-through guides for factory and colony games, where every number is read off the build rather than copied from a wiki. If the playbook doesn’t change how you plan your next video, reply to the receipt and it’s refunded, no questions.