dotAGE — surviving the midgame
From a stable food supply to a village that can pass threat 6: protection maths, training costs, ailment spirals and the traps that end runs around day 150.
Turn-based survival village building against four Domains of the coming Apocalypse.
From a stable food supply to a village that can pass threat 6: protection maths, training costs, ailment spirals and the traps that end runs around day 150.